Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Dydzio e1e41d1107 Implement TOPCENTER text alignment %!s(int64=2) %!d(string=hai) anos
  nordsoft 49a76ac14c Code review tweaks %!s(int64=2) %!d(string=hai) anos
  nordsoft de8bd48398 Added right click pop-up for text inputs %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 18db944083 Replaced clickReleased with clickPressed where applicable in H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a505cc464e Fixed slider's behavior, especially for mobile systems %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6fe00ad55c Moved slider class to a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c77f8482e3 Replaced event handling break system with key capturing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5e90d40e8b Fix typo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c24ccf663b Fixed auto-enabling of status bar on windows activations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system %!s(int64=2) %!d(string=hai) anos
  nordsoft b1d06b6141 Complete quick combat feature %!s(int64=2) %!d(string=hai) anos
  Konstantin c497f17dd1 TextControls: fix centering of the yellow text %!s(int64=2) %!d(string=hai) anos
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 65c020ef34 Moved Unicode namespace out of GeneralTextHandler file %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov fd56f86a84 introduce VCMI_MOBILE macro %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aab082fd2e Remove remaining access to SDL_Events %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code %!s(int64=2) %!d(string=hai) anos