Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4958190e82 Fixed visibility of corner gems %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 91b17bed79 Partial encapsulation of AdvMapInt %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 34dcb4127a Removed text utilities from SDL_Extensions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bfea28b2b5 Remove duplicated code from changed files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 37d6d21e73 Moved CResDataBar into a separate file %!s(int64=2) %!d(string=hai) anos