Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 587be4c7d5 Merge pull request #2767 from IvanSavenko/dwelling_recruit_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 747e28947a Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b159d8a028 Fixes ownership checks for creature recruitment %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers" %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c4bc6840ea Moved management of turn order into a new class %!s(int64=2) %!d(string=hai) anos
  Nordsoft91 1bad0e96ef Merge pull request #2635 from Nordsoft91/loading-bar %!s(int64=2) %!d(string=hai) anos
  nordsoft dfaf778d16 Redesign loading solution %!s(int64=2) %!d(string=hai) anos
  nordsoft 7b4b01a280 Adopt turn timer to battle refactoring %!s(int64=2) %!d(string=hai) anos
  nordsoft d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer %!s(int64=2) %!d(string=hai) anos
  nordsoft dbc3a93013 Merge remote-tracking branch 'upstream/develop' into loading-bar %!s(int64=2) %!d(string=hai) anos
  nordsoft 45f13c7964 Progress update on client side %!s(int64=2) %!d(string=hai) anos
  nordsoft 584dd20943 Progress on server side for rmg %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 323772fc2e Split CQuery file into multiple files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c217d7717a server queries is now stored as unique_ptr %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e8e6c02a4a Moved all battle-related functionality of server into a new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 00ac8eb306 Attempt to fix crash on quitApplication on Android %!s(int64=2) %!d(string=hai) anos
  nordsoft a8e5b32b6a Fix compiling %!s(int64=2) %!d(string=hai) anos
  nordsoft e414af221b Move turn timer logic from GameHandler class %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko ec8898a0e7 #1965 - treat dwelling defenders as neutrals %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko baa865d857 Extracted message-related functionality of CGameHandler to separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cb16636fce Implemented preserving hero on retreat on 7th day after end of turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec7e046617 Fix hero pool persistency between saves %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6a08a96d0c Added createObject call as wrapper around NewObject netpack %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 351d596bdc Handle water Prisons and Taverns. %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7db67a3101 int3 now has proper hasher function %!s(int64=2) %!d(string=hai) anos