Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class hai 1 ano
  Ivan Savenko 232a759db7 Remove type registration from library pack applying hai 1 ano
  Ivan Savenko b84af1a6de Significantly simplify packs applying hai 1 ano
  Ivan Savenko 1c63fefe02 Moved banks randomization to server-side with client netpack hai 1 ano
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client hai 1 ano
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided hai 1 ano
  Ivan Savenko 0d66ddbeec GameState now uses random generator from server. Blocked access to rmg hai 1 ano
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' hai 1 ano
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: hai 1 ano
  Ivan Savenko 8754e0ebb3 Code formatting and cleanup hai 1 ano
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI hai 1 ano
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD hai 1 ano
  Ivan Savenko 18ece6dcf6 Remove some usages of server-side translations hai 1 ano
  SoundSSGood 9f688e6fb7 MoveArtifact, BulkMoveArtifacts PlayerColor player field hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko c21913f661 Fixed initialization of move points and mana for dismissed heroes hai 1 ano
  Ivan Savenko edb2ecd751 Fix possible overflow errors on leveling up beyond int64_t limit hai 1 ano
  SoundSSGood 57e3abc548 ask assemble regression fixed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos
  Alexander Wilms e4db6f2af8 CClient::removeGUI(): This function should be declared 'const' %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 747e28947a Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers" %!s(int64=2) %!d(string=hai) anos