mateuszb
|
e94e6ac78a
probably fixed problems with battles
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
57238200e6
bugfixes
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
917be0693d
* fixed start move animation
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
89cb5cb81b
* added calls for battle action start/end
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
6a3d0b666f
* directional attack in battles
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
8bde616908
* mostly done battle options (although they're not saved)
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%!s(int64=17) %!d(string=hai) anos |
Vadim Glazunov
|
c00d0e4aca
gcc fix
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
64ce34af0e
first part of CBattleOptionsWindow
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
e1be5896b9
* better animation handling in battles
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
8c937d92ad
* dead stacks won't be displayed in battle queue
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
c5c9127673
* fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle
|
%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
dc7d324045
* fixed attacking with shooting stack in a close-combat
|
%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
ae6e260107
* third part of spellBook
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
e71b40ccc5
* counterattacks
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
b256f0ff43
* stack queue in battle (shows when 'c' key is pressed)
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
5e0986f9d8
* fixed defending creature in battle end window (slot id was used instead of creature id)
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
781340f339
* window of result of battle is shown when one of players has no live stacks
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
062f59a583
printing casualties in battles and minor things
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%!s(int64=17) %!d(string=hai) anos |
Vadim Glazunov
|
4edd375ddb
Some changes to compile again with gcc
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
2af92aa170
* first part of end of battle window
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
6633fb86ef
very significant optimization of battles
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
37753e6678
probably optimized code for battles
|
%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
bca18a31c3
* fixed crashes when town is placed out of the map boundaries
|
%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
1c7e3718a7
* swapping artifacts (needs testing)
|
%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
346af53961
* showing creature amount in the CCreInfoWindow
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
8a6cfa2590
Dialog windows when upgrading/dismissing creature.
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
6e02c1c5db
* corrected typo in cr_shots
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%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
15ff21e84c
Battles: attacking, shooting, killing.
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%!s(int64=17) %!d(string=hai) anos |
mateuszb
|
b75161788e
* small changes
|
%!s(int64=17) %!d(string=hai) anos |
Michał W. Urbańczyk
|
9ec606a40b
Battles:
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%!s(int64=17) %!d(string=hai) anos |