Commit History

Autor SHA1 Mensaxe Data
  mateuszb e94e6ac78a probably fixed problems with battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 57238200e6 bugfixes %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 917be0693d * fixed start move animation %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 89cb5cb81b * added calls for battle action start/end %!s(int64=17) %!d(string=hai) anos
  mateuszb 6a3d0b666f * directional attack in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 8bde616908 * mostly done battle options (although they're not saved) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov c00d0e4aca gcc fix %!s(int64=17) %!d(string=hai) anos
  mateuszb 64ce34af0e first part of CBattleOptionsWindow %!s(int64=17) %!d(string=hai) anos
  mateuszb e1be5896b9 * better animation handling in battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 8c937d92ad * dead stacks won't be displayed in battle queue %!s(int64=17) %!d(string=hai) anos
  mateuszb c5c9127673 * fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk dc7d324045 * fixed attacking with shooting stack in a close-combat %!s(int64=17) %!d(string=hai) anos
  mateuszb ae6e260107 * third part of spellBook %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e71b40ccc5 * counterattacks %!s(int64=17) %!d(string=hai) anos
  mateuszb b256f0ff43 * stack queue in battle (shows when 'c' key is pressed) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 5e0986f9d8 * fixed defending creature in battle end window (slot id was used instead of creature id) %!s(int64=17) %!d(string=hai) anos
  mateuszb 781340f339 * window of result of battle is shown when one of players has no live stacks %!s(int64=17) %!d(string=hai) anos
  mateuszb 062f59a583 printing casualties in battles and minor things %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 4edd375ddb Some changes to compile again with gcc %!s(int64=17) %!d(string=hai) anos
  mateuszb 2af92aa170 * first part of end of battle window %!s(int64=17) %!d(string=hai) anos
  mateuszb 6633fb86ef very significant optimization of battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 37753e6678 probably optimized code for battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1c7e3718a7 * swapping artifacts (needs testing) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 346af53961 * showing creature amount in the CCreInfoWindow %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 8a6cfa2590 Dialog windows when upgrading/dismissing creature. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6e02c1c5db * corrected typo in cr_shots %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 15ff21e84c Battles: attacking, shooting, killing. %!s(int64=17) %!d(string=hai) anos
  mateuszb b75161788e * small changes %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9ec606a40b Battles: %!s(int64=17) %!d(string=hai) anos