Commit History

Autor SHA1 Mensaxe Data
  mateuszb e94e6ac78a probably fixed problems with battles %!s(int64=17) %!d(string=hai) anos
  mateuszb 57238200e6 bugfixes %!s(int64=17) %!d(string=hai) anos
  mateuszb 538ffb1579 * added support for archery, offence and armorer secondary abilities %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 917be0693d * fixed start move animation %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 89cb5cb81b * added calls for battle action start/end %!s(int64=17) %!d(string=hai) anos
  mateuszb ceaa51d07d * fixed bug with levelling up %!s(int64=17) %!d(string=hai) anos
  mateuszb 6a3d0b666f * directional attack in battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 41acf5528c * spells in the guild visible again %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 48cb63f144 * possibly fixed bug with the mage guild when no spells available %!s(int64=17) %!d(string=hai) anos
  mateuszb ca1dbfe949 changed most of std::cout to tlogX %!s(int64=17) %!d(string=hai) anos
  mateuszb 5ee37eeb3d * fixed bug with disappearing head of a hero in adventure map %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) %!s(int64=17) %!d(string=hai) anos
  mateuszb c5c9127673 * fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk dc7d324045 * fixed attacking with shooting stack in a close-combat %!s(int64=17) %!d(string=hai) anos
  mateuszb b256f0ff43 * stack queue in battle (shows when 'c' key is pressed) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6233066b91 * it's possible to use other port than 3030 by passing it as an additional argument %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3d147a7be8 * version set to 0.63 %!s(int64=17) %!d(string=hai) anos
  mateuszb 2af92aa170 * first part of end of battle window %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7722d058f0 Fixed issues reported by Zamolxis: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e856ad21a9 * fixed crashbug on loading maps with events giving creatures %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ce6a9ae374 * fixed possible freeze when applying changes in gamestate %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6613955463 * hero placed in the town starts as visiting hero, not garrisoned %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0607ec70cf Support for Tree of knowledge and minor changes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1c7e3718a7 * swapping artifacts (needs testing) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov c94fbbf228 Changes to compile under gcc %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 61e66fa89c * icon in infobox showing that there is hero in town garrison %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 346af53961 * showing creature amount in the CCreInfoWindow %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 8a6cfa2590 Dialog windows when upgrading/dismissing creature. %!s(int64=17) %!d(string=hai) anos