Историја ревизија

Аутор SHA1 Порука Датум
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. пре 12 година
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" пре 12 година
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported пре 12 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. пре 12 година
  Michał W. Urbańczyk 06f0a29b31 Compile fixes for gcc, as per http://forum.vcmi.eu/viewtopic.php?p=9638#9638 пре 12 година
  Ivan Savenko 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. пре 12 година
  Ivan Savenko 4724ccbb45 - fixes #1276 пре 12 година
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. пре 12 година
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names пре 12 година
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: пре 12 година
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets пре 12 година
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui пре 12 година
  Ivan Savenko 655ade9a00 - vcmi will not crash if building selection area is smaller than def пре 12 година
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring пре 12 година
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp пре 12 година
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain пре 12 година
  mateuszb 8a8eecd063 * refactoring пре 12 година
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs пре 12 година
  mateuszb f1c78e3260 * creature ID refactoring пре 12 година
  Michał W. Urbańczyk 124d732171 * fixed race condition crash пре 12 година
  Ivan Savenko 96cc88ba91 - removed autotools files from ERM пре 13 година
  Ivan Savenko 4e0881f689 - fixed #1167 пре 13 година
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID пре 13 година
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system пре 13 година
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) пре 13 година
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler пре 13 година
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names пре 13 година
  Ivan Savenko db10f512d5 - game won't crash on missing dwellings (instead random one will generated) пре 13 година
  Ivan Savenko 3542bfdc63 - fixed #1128 #1127 #1121 #1119 пре 13 година