Historique des commits

Auteur SHA1 Message Date
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. il y a 12 ans
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. il y a 12 ans
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. il y a 12 ans
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. il y a 12 ans
  DjWarmonger a7ed3ee3d0 Fixed #987 il y a 12 ans
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods il y a 12 ans
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime il y a 12 ans
  DjWarmonger a9cfb4bddb Refactoring, fixed #1255 il y a 12 ans
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects il y a 12 ans
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: il y a 12 ans
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. il y a 12 ans
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. il y a 12 ans
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger il y a 12 ans
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets il y a 12 ans
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase il y a 12 ans
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft il y a 12 ans
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. il y a 12 ans
  Ivan Savenko a9fe9e9e8b - fixed #1229 and #1245 il y a 12 ans
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 il y a 12 ans
  alexvins 2eb8263e51 Basic Configuration for bonus types il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. il y a 12 ans
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. il y a 12 ans
  mateuszb 560315bc48 * SlotID refactoring il y a 12 ans
  Michał W. Urbańczyk 12e627ec49 Fixed #1206. il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  alexvins ceea466f54 [refactor] spell handling il y a 12 ans