Michał W. Urbańczyk
|
e9d51a2670
Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible.
|
12 anni fa |
DjWarmonger
|
9277c695a5
Fixed #1361.
|
12 anni fa |
Ivan Savenko
|
4ac2a6e8b6
minor refactoring of VCMIDirs, bugfixing
|
12 anni fa |
Ivan Savenko
|
146a5e5ef8
Made speed of most of battle animations time-based
|
12 anni fa |
Michał W. Urbańczyk
|
a1f545792b
Compile fixes specific for VS 2012"
|
12 anni fa |
Michał W. Urbańczyk
|
4576719abe
Visual Studio 2013 Preview compile fixes:
|
12 anni fa |
Ivan Savenko
|
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
|
12 anni fa |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
|
12 anni fa |
Michał W. Urbańczyk
|
254f194220
Some very early work towards autofight feature.
|
12 anni fa |
Michał W. Urbańczyk
|
06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
|
12 anni fa |
Ivan Savenko
|
6737c270c9
gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class
|
12 anni fa |
Michał W. Urbańczyk
|
6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
12 anni fa |
Ivan Savenko
|
4724ccbb45
- fixes #1276
|
12 anni fa |
DjWarmonger
|
22e14d31cb
Fixed #1275
|
12 anni fa |
Michał W. Urbańczyk
|
9f5d1ba623
Fixed #1271.
|
12 anni fa |
Michał W. Urbańczyk
|
79026bdfde
Introduced strongly typed QueryID.
|
12 anni fa |
DjWarmonger
|
5436950119
Fixed abilities of Efreet.
|
12 anni fa |
DjWarmonger
|
c9e95f76df
- Fixed Phoenix fire immunity. Again.
|
12 anni fa |
Michał W. Urbańczyk
|
1c7aad6a50
Improved handling buildings with mode "auto":
|
12 anni fa |
Michał W. Urbańczyk
|
be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
|
12 anni fa |
Michał W. Urbańczyk
|
f95e6c233b
It is possible to set on visit query that object is to be removed after visit is over.
|
12 anni fa |
Ivan Savenko
|
8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
|
12 anni fa |
DjWarmonger
|
32c87f532f
- Added missing abilities for devil & ghost dragon
|
12 anni fa |
DjWarmonger
|
57ea1ed1b8
Fixed crash at month of double population.
|
12 anni fa |
DjWarmonger
|
0dc5a13596
Fixed missing spell effects, root cause of #1257.
|
12 anni fa |
Ivan Savenko
|
c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
|
12 anni fa |
Michał W. Urbańczyk
|
d1d67caa0b
Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime.
|
12 anni fa |
DjWarmonger
|
87988b0ae7
Compile fixes for MVS2010
|
12 anni fa |
Michał W. Urbańczyk
|
e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
|
12 anni fa |
beegee1
|
03c2aa9153
- Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile)
|
12 anni fa |