Ivan Savenko
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e9e549148d
Implemented teleportation animation effect
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2 years ago |
Ivan Savenko
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deffba01b9
All battle effects are now fully client sided
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2 years ago |
Ivan Savenko
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c79634b6a7
Moved all animation ordering logic to callers
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2 years ago |
SoundSSGood
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0032947735
regression fixed. Artifact assemble dialog shows multiple times.
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3 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Dmitry Orlov
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ea2931c6ea
Fix: Get rid of 'Tile is not visible' error message
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3 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
Alexander Shishkin
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
AlexVinS
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03cfd2cb78
Do not use StackLocation in netpacks
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7 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 years ago |
AlexVinS
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4f8c7bd4bb
CStack refactoring
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8 years ago |
FeniksFire
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4113bdab01
Moving some files from lib to the battle subdirectory.
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8 years ago |
AlexVinS
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86e33a4c45
[Refactoring] Unified SetResources NetPack API.
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9 years ago |
Arseniy Shestakov
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c5cfc8467f
Battles: change naming from drawbridge to gate for everything
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9 years ago |
Arseniy Shestakov
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422d5cabdf
CBattleInterface: first pass on client drawbridge visualization
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9 years ago |
Fay
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4b248c2762
World view impl -- initial;
|
10 years ago |
Ivan Savenko
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9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
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11 years ago |
beegee1
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3e4407593f
- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers)
|
12 years ago |
Michał W. Urbańczyk
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d1807585ad
Fixed at least two #1428 freezes, likely more.
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12 years ago |
Michał W. Urbańczyk
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d4a8e90460
Fixed #1448, #1470
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 years ago |
mateuszb
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8a8eecd063
* refactoring
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12 years ago |
alexvins
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c0ce8712c1
add some missing licence headers
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13 years ago |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 years ago |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 years ago |