提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 9 月之前
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 9 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 10 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 月之前
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 月之前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 11 月之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects 1 年之前
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 年之前
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 年之前
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
  Ivan Savenko 4533271692 Merge pull request #4312 from IvanSavenko/texthandler_split 1 年之前
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
  Laserlicht ee0cf58395 option to enable quickspell 1 年之前
  Ivan Savenko 9c5d5d7c5a It is now possible to define custom battle opening sound and custom music 1 年之前
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 1 年之前
  Ivan Savenko adc3441bda Merge pull request #3998 from IvanSavenko/refactor_sdl_media 1 年之前
  Ivan Savenko 2aec3cde2c Fix possible crash on replaying combat after manual run 1 年之前
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: 1 年之前
  Ivan Savenko 721b15d9de Merge branch 'vcmi/master' into 'vcmi/develop' 1 年之前
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 年之前
  Laserlicht e06c09d709 battle log expansion 1 年之前
  Ivan Savenko 30e0a16ee9 Fix some 'new' issues reported by Sonar Cloud 1 年之前
  Ivan Savenko 2861ebb515 Capture members by copy instead of capturing this due to short lifetime 1 年之前
  Ivan Savenko 24d25730ad Changed checks for null with checks for hasValue 1 年之前
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 年之前
  Laserlicht c540dd1183 round_counter 2 年之前
  Ivan Savenko a1f34e059a Fix possible crash on starting 2nd battle while intro sound from 1st one 2 年之前