Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 10 meses
  Ivan Savenko 4b824d05e2 Do not allow heroes banned for player as starting heroes hai 10 meses
  Ivan Savenko e4505f20b9 Remove no longer used map checksum computation hai 11 meses
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko ea368c5176 Inlined methods commonly used by pathfinder for better optimization hai 11 meses
  Dydzio e9be46af98 Merge branch 'develop' into timed_events_objects_removal hai 1 ano
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC hai 1 ano
  Ivan Savenko 604e3b5c67 Merge pull request #4763 from IvanSavenko/herohandler_split hai 1 ano
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class hai 1 ano
  Ivan Savenko 31095248ab Removed typeName and subtypeName properties from CGObjectInstance hai 1 ano
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() hai 1 ano
  godric3 d078c5ff2d store ObjectInstanceID of objects to remove instead of their position hai 1 ano
  godric3 e50ba14bbe Use exact position of object to remove + add object name to list of objects to remove hai 1 ano
  godric3 253af651cc Add map editor ui to set objects to remove on timed event hai 1 ano
  SoundSSGood b9ae7f1138 CMap put move and remove artifact method hai 1 ano
  Dydzio cf5ce96aeb Backend implementation of object removal possibility by timed map events hai 1 ano
  Ivan Savenko ff8d36c350 It is now possible to define game settings in rmg template hai 1 ano
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
  SoundSSGood b06426ac43 CMap removed from CArtifactSet level hai 1 ano
  K 18a69dfeb5 move CMap::isInTheMap to the header file and make it inline hai 1 ano
  K 3a27725fcb Optimize CMap::isInTheMap hai 1 ano
  Ivan Savenko 26fdaacbe5 Map and town events are now processed on start of player turn instead of hai 1 ano
  Ivan Savenko 5523e08cb7 Players affected by event is now stored as std::set instead of bitmask hai 1 ano
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  Ivan Savenko c00a1e1b0c Fixed new issues detected by SonarCloud hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Ivan Savenko 31401e219f Fix possible crash on nullptr dereference hai 1 ano