Ivan Savenko
							
						 | 
						
							
							
								d85ee019ec
							
							Removed CGHeroInstance::convertPosition method
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								49cbd5adc9
							
							CGHeroInstance::convertPosition is no longer static method
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								909dcb82fa
							
							use ArtifactID
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								56a1984aa8
							
							Remove extra non-printable characters
						 | 
						3 years ago | 
					
				
					
						
							
								   val-gaav
							
						 | 
						
							
							
								8baa97acd3
							
							Update VCAI.cpp
						 | 
						3 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								ea2931c6ea
							
							Fix: Get rid of 'Tile is not visible' error message
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3fa7e0976f
							
							Nullkiller: update / fix build, core changes required for Nullkiller AI
						 | 
						4 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9c8d776398
							
							Merge branch 'develop' into handlersAbstraction
						 | 
						4 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								0e5d427dc9
							
							Fix: VCAI should not attempt to move Spellbook
						 | 
						4 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								c61bae4060
							
							Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
						 | 
						5 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 years ago | 
					
				
					
						
							
								   Jacob Lundgren
							
						 | 
						
							
							
								cfe33e6b6e
							
							3117: Fix crash after AI revisits teleporter
						 | 
						5 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								545b07b8b8
							
							Thread interruption fixes
						 | 
						6 years ago | 
					
				
					
						
							
								   Michał Kalinowski
							
						 | 
						
							
							
								ac6b477aa2
							
							Simplify statements
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ffdf5ad180
							
							AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								5fb5ddfc67
							
							ai fix town portal to occupied town
						 | 
						6 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								6165954e40
							
							Merge pull request #546 from nullkiller/ai-pathfinding-update-paths
						 | 
						6 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								aafad18121
							
							Style fixes
						 | 
						6 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								18e139d9e3
							
							AI hero exchange improvement: split last creature stack
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								35f696b695
							
							AI pathfinding const api and updatePaths
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								bf87a9774d
							
							AI: stability fixes
						 | 
						6 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								b00e935e4d
							
							Warnings fixes (#538)
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								da20aa2388
							
							Use the same cost value in Pathfinder and fuzzy evaluations.
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4b5910c2f4
							
							VCAI performance improvements
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								8fee46de7c
							
							AI: town portal support
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								9ec3d2ef64
							
							Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								edc5abe49d
							
							AI: tweak explore to work with new pathfinding.
						 | 
						6 years ago |