Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko ec55ec76b6 Show cursor (including attack direction) when swiping in battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84934d931a Minor improvements to swipe in battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b20109c830 Test version of swipe gesture for in-combat attacks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64cc246358 Fix positioning of console log overlay %!s(int64=2) %!d(string=hai) anos
  krs e348193f7e Tactics movement is limited to movement range %!s(int64=2) %!d(string=hai) anos
  krs aba5840a6f Removed Max Movement Highlight stubs %!s(int64=2) %!d(string=hai) anos
  krs 1644cab938 Added combat option Highlight Movement on Hover %!s(int64=2) %!d(string=hai) anos
  krs 9012a25276 Stub For Max Movement Range highlight %!s(int64=2) %!d(string=hai) anos
  krs e1c388465a HD mod highlighting of movement for hovered stack. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3af829e6af Fix stack label position updates %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7df5c612f7 Fix battle rendering %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 214fc19e74 CIntObject now receives mouse position as point instead of SDL event %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d3c85a19cb Merged CClickableHex class into BattleFieldController %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ed115a628 Fix ios compile %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a57eec23e6 Refactoring of setBattleCursor & fromWhichHexAttack methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 53f6b7bd32 Fix Ice Ring target selection %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 264f5c91e8 Applied suggestions from review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 602e52127b Cleaned up forward declarations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 49a6d056d9 Changes for BattleInterface classes according to code review: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes %!s(int64=2) %!d(string=hai) anos