Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 6fe00ad55c Moved slider class to a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dc8e9cd048 wheelScrolled event now accepts distance instead of bool %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e2a85e25fa Removed old code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4098059b8 Proper support for player-colored buttons in UI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 507d8bf7fd Allow defining active areas for sliders. Fixes settings window. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 214fc19e74 CIntObject now receives mouse position as point instead of SDL event %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ed115a628 Fix ios compile %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  nordsoft b1f2c7aed4 Team alignments implemented %!s(int64=2) %!d(string=hai) anos
  nordsoft d3c3feb037 Configurable template selection %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  toneyisnow 01ca21ae67 Fix bug: LobbyScreen UI has a bug on the Difficulty toggle group. %!s(int64=5) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Raphnalor 0f00dbf8cf Fix highlighting of a selected bonus for campaign. (#432) %!s(int64=7) %!d(string=hai) anos
  FeniksFire 1331c81a8b Update graphics for QuickRecruitmentWindow %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS c4ab962cc0 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS f11c54b5e9 Wipe unused ClickableArea %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3a52a3c663 Allow CAnimImage to share animation object. %!s(int64=9) %!d(string=hai) anos