|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | il y a 5 ans | 
				
					
						|  Andrii Danylchenko | 5fb5ddfc67
							
							ai fix town portal to occupied town | il y a 6 ans | 
				
					
						|  Andrii Danylchenko | 35f696b695
							
							AI pathfinding const api and updatePaths | il y a 6 ans | 
				
					
						|  Andrii Danylchenko | c96be75f41
							
							AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point | il y a 6 ans | 
				
					
						|  AlexVinS | 4b5910c2f4
							
							VCAI performance improvements | il y a 6 ans | 
				
					
						|  AlexVinS | f0492ffa53
							
							Tweaks | il y a 6 ans | 
				
					
						|  AlexVinS | 9ec3d2ef64
							
							Merge remote-tracking branch 'remotes/nullkiller/ai-refactor-exploration-according-to-new-pathfinder' into develop | il y a 6 ans | 
				
					
						|  Andrii Danylchenko | 8b829e1099
							
							AI: fix crash in pathfinding | il y a 6 ans | 
				
					
						|  Andrii Danylchenko | 04047d0a1a
							
							AI: refactor explore further | il y a 6 ans | 
				
					
						|  Andrii Danylchenko | 5d022ba77c
							
							AI: CompleteQuest goal and summon boat spell support | il y a 6 ans | 
				
					
						|  Andrii Danylchenko | e1b922f7b8
							
							AI goals refactoring (#524) | il y a 7 ans | 
				
					
						|  Andrii Danylchenko | 60c5f584a8
							
							AI: GATHER_TROOPS improvements and fixes | il y a 7 ans | 
				
					
						|  Andrii Danylchenko | 72aff02418
							
							AI pathfinding: buy boat | il y a 7 ans | 
				
					
						|  Dydzio | a00a7762b5
							
							Fix for new pathfinder code - generate proper goals | il y a 7 ans | 
				
					
						|  Andrii Danylchenko | f327c46fa3
							
							AI pathfinding: rename and add const to functions | il y a 7 ans |