Commit History

Autor SHA1 Mensaxe Data
  nordsoft ecf8b9934b Further refactoring %!s(int64=2) %!d(string=hai) anos
  nordsoft 80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign %!s(int64=2) %!d(string=hai) anos
  nordsoft 67e1b48d47 Remove unused interface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 644f0f4b32 Removed ARRAY_COUNT in favor of std::size %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 63b197b78a Converted attributes to use c++17 functionality %!s(int64=2) %!d(string=hai) anos
  nordsoft 30281d5991 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin 9f8dcfc736 CCreatureHandler: load old stack exp as global effects %!s(int64=2) %!d(string=hai) anos
  nordsoft 08809f1cdc String building id %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 307065a633 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 392061e97e Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town). %!s(int64=2) %!d(string=hai) anos
  SoundSSGood f0f9eecf97 Backpack limit part5. End of battle. Other stuff %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9f8aa25297 Backpack limit part4 (Using cheats, buying) %!s(int64=2) %!d(string=hai) anos
  SoundSSGood e23766280f Backpack limit part2 (Pick up, Dig up, Object rewards) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Konstantin 300a8a15ba vcmi: remove estates bonus %!s(int64=2) %!d(string=hai) anos
  Konstantin 4acf3778ef vcmi: allow adding global bonuses %!s(int64=2) %!d(string=hai) anos
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84fa19dadf Merge pull request #1547 from dydzio0614/game-start-unrandomization %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 37baec1d24 Fix crash on replaced hero placeholder mouseover %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c52cbcd00 Merge pull request #1429 from dydzio0614/creature-numeric-quantities %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 47b253e837 #1579 - check z coord as well %!s(int64=2) %!d(string=hai) anos
  Konstantin 286c1e522e vcmi: modernize netpacks %!s(int64=2) %!d(string=hai) anos
  Dydzio 3f79a9806c Allow flexible configuration - starter dwellings and max stacks count %!s(int64=2) %!d(string=hai) anos
  Dydzio 28eed7047c Hardcoded feature to allow default towns always have 2nd dwelling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 50e8a62178 Remove access to creature dwellings names via CGeneralTextHandler %!s(int64=2) %!d(string=hai) anos