Histórico de Commits

Autor SHA1 Mensagem Data
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts há 2 anos atrás
  Ivan Savenko fc190b14bb Spell shrines can now be configured in json há 2 anos atrás
  Konstantin P 057a33c508 SpellSchool: use identifier instead of int há 2 anos atrás
  Konstantin P 9e1cdc410f vcmi: replace school bonuses to unified ones há 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h há 2 anos atrás
  Konstantin 7a5775a9f9 vcmi: use std::optional há 2 anos atrás
  Konstantin fedf7d377c vcmi: remove TFaction há 2 anos atrás
  Konstantin 22dd97ad18 vcmi: use entilites when possible part 1 há 2 anos atrás
  Konstantin 3bbff0588d CSpell: !isMagical() -> no sorcery and no generic spell dmg reduction há 2 anos atrás
  Konstantin a639bd2606 spells: rework isMagical() há 2 anos atrás
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system há 2 anos atrás
  Ivan Savenko 623cae7d47 All translatable strings now have language identifier há 2 anos atrás
  Konstantin 97fc424e98 vcmi: modernize lib/spells (except adventure one, needs major rework) há 2 anos atrás
  Ivan Savenko 47c1803c42 Finalization of refactoring: há 2 anos atrás
  Ivan Savenko 5da407e822 All spell texts are now passed through translator há 2 anos atrás
  Ivan Savenko 6b2490903d Fix casting of massive spells by creatures há 2 anos atrás
  Ivan Savenko 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements há 2 anos atrás
  Ivan Savenko f073c676f9 Merge 1.1 release into develop há 2 anos atrás
  Ivan Savenko bab5922951 Spells can now define color muxer effect (e.g. Bloodlust & Petrify) há 2 anos atrás
  Ivan Savenko 23cb47b457 Fixed several scenarios with incorrect scope for requesting identifiers há 2 anos atrás
  Ivan Savenko 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor há 3 anos atrás
  Ivan Savenko 5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals há 3 anos atrás
  Ivan Savenko 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege há 3 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined há 3 anos atrás
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) há 3 anos atrás
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) há 3 anos atrás
  Konstantin c6b198ce14 Warning fix (I moved C++17 and CI to another branch) (#739) há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly há 5 anos atrás
  Dmitry Orlov 195fb8ff41 Mod system improvement Part I : Fix content losing after deserialization há 5 anos atrás