Commit History

Author SHA1 Message Date
  red1939 ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
  mateuszb 1a08772bc8 * reading of creature banks' names 16 years ago
  mateuszb c8ac6cf914 * certain improvements for animations in battles 16 years ago
  mateuszb a4df8e8831 * partial support for arrow turrets 16 years ago
  mateuszb 49a142b92e * minor changes 16 years ago
  mateuszb 507597301f * new spells: resurrection, animate dead 16 years ago
  Michał W. Urbańczyk 310c369265 Fixed two possible block-ups in AI. Fixed possible problems with picking hero available to recruit (no more duplicates hopefully). 16 years ago
  mateuszb 1872c2d575 * new spell: cure 16 years ago
  Michał W. Urbańczyk de1ed92379 * version set 0.73b 16 years ago
  Trevor Standley b987f02cb0 AI heroes move to random safe objects. 16 years ago
  mateuszb 048ab62530 * some changes in code handling movement of wide creatures in battles. It could solve a few bugs but I'm not sure 16 years ago
  mateuszb 3c50890d16 * msvc compilation fix 16 years ago
  ambtrip 1906060bc6 GeniusAI: 16 years ago