Commit History

Autor SHA1 Mensaxe Data
  mateuszb edd31ef41b * half-working boots of levitation and angel's wings %!s(int64=15) %!d(string=hai) anos
  mateuszb adbc142ff0 * a bit of campaign support %!s(int64=15) %!d(string=hai) anos
  OnionKnight cc616616c1 * Creatures now guard surrounding tiles. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. %!s(int64=15) %!d(string=hai) anos
  mateuszb 5d3d9689e8 * luck support %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 3699786ab0 Little more work on pregame. Fixed some leaks. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk eec43d3c58 Version set to 0.80. (real, fixed release) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0b824585e2 Implemented #390. %!s(int64=15) %!d(string=hai) anos
  mateuszb 39dcf007d1 * fixed #392 and #393 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9588e39e84 To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0a950c508b Grail digging and construction. %!s(int64=15) %!d(string=hai) anos
  mateuszb b2aa0e5930 * partial support for grail digging %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. %!s(int64=15) %!d(string=hai) anos
  mateuszb 40d50aaaa1 * a bit of custom campaign selection screen %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 96819379c5 Fixed #109, #352, #359. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 42fade07dc Fixed #13 and #339 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts %!s(int64=15) %!d(string=hai) anos
  mateuszb 23a32ebf7a * fixed bug #20 %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk eb6f7fffc9 Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. %!s(int64=16) %!d(string=hai) anos
  OnionKnight 9dad83590b Fixed bug 129 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 85f336cbaa Fixed #158, #236, #243, #248. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d18b6c3d5a Fixed #2, #10, #118, #209, #210 %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 4151310be6 * better fix for #184 (should fix all related issues) %!s(int64=16) %!d(string=hai) anos