Historique des commits

Auteur SHA1 Message Date
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Ivan Savenko da6cb0ae12 - trade windows work with new creatures\artifacts il y a 13 ans
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h il y a 13 ans
  Ivan Savenko e36bc50504 - support for new heroes and hero classes il y a 13 ans
  Ivan Savenko ffe8b99369 - reorganized hero classes il y a 13 ans
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID il y a 13 ans
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json il y a 13 ans
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler il y a 13 ans
  Ivan Savenko c071a03a8a - fix for #1135 il y a 13 ans
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 il y a 13 ans
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes il y a 13 ans
  Ivan Savenko 0ca9f64573 Next part of town configuration: il y a 13 ans
  Ivan Savenko c7789992c3 - fix for hero flags along with battlehero cleanup il y a 13 ans
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base il y a 13 ans
  Ivan Savenko e67f8afdd9 - removed multiple unused files il y a 13 ans
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. il y a 13 ans
  Ivan Savenko 13de841e10 - minor tweaks to quest window il y a 13 ans
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window il y a 13 ans
  Ivan Savenko c512069177 - fixed #982: il y a 13 ans
  Ivan Savenko 665837d656 - hopefully better town development for AI il y a 13 ans
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game il y a 13 ans
  beegee1 156aa6e4d9 * Updated class - file - handling il y a 14 ans
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex il y a 14 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. il y a 14 ans
  Ivan Savenko d113517db4 - fixed #108, #798, #810 il y a 14 ans
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. il y a 14 ans
  Frank Zago 04995938dc Fixed bad battle backgrounds (introduced in r2334). il y a 14 ans
  Frank Zago d8249d007f Replaced a few iterators with BOOST_FOREACH. il y a 14 ans