Commit History

Autor SHA1 Mensaxe Data
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase %!s(int64=12) %!d(string=hai) anos
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=12) %!d(string=hai) anos
  mateuszb f1c78e3260 * creature ID refactoring %!s(int64=12) %!d(string=hai) anos
  alexvins 264ce77ec9 [refactor] a few more cleanups %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 9f0441a0be - adventure map defs are now part of town config. Should be the last part %!s(int64=13) %!d(string=hai) anos
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change %!s(int64=13) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. %!s(int64=14) %!d(string=hai) anos
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 2ff07fa66a - Next part of animation system: %!s(int64=14) %!d(string=hai) anos
  mateuszb 8104a43809 * a voodoo fix of a mysterious bug %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos