beegee1
|
ee51c5beb5
- Renamed /lib subfolders to lowercase
|
12 年之前 |
Ivan Savenko
|
c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
|
12 年之前 |
Ivan Savenko
|
7e7d12095b
- basic support for dependencies\conflicts for mods
|
12 年之前 |
Ivan Savenko
|
8824f5e2d5
- H3 creatures use subset of mod creature format (todo - unify code)
|
13 年之前 |
Ivan Savenko
|
d2ee602b29
- fix uninitialized cursor
|
13 年之前 |
Ivan Savenko
|
04358ed0c6
multiple changes in config system, breaks existing mods. See upcoming post on forums.
|
13 年之前 |
Ivan Savenko
|
85a23e298c
- generic string ID -> numeric ID resolution system
|
13 年之前 |
DjWarmonger
|
f5ddc44827
- Compile fix - unique_ptr can't be serialized
|
13 年之前 |
Ivan Savenko
|
f7915d9e61
- removed creature-related code from ModHandler
|
13 年之前 |
Ivan Savenko
|
3fcba4fb5c
- fixed crash on start of some campaigns
|
13 年之前 |
DjWarmonger
|
e2bfd53c98
- Fixed some issues and crashes
|
13 年之前 |
Ivan Savenko
|
0ca9f64573
Next part of town configuration:
|
13 年之前 |
DjWarmonger
|
31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
|
13 年之前 |
DjWarmonger
|
39d433c1c7
Moved game Modules to config file.
|
13 年之前 |
DjWarmonger
|
edbc7f1223
- Some hardcoded settings will now be read from config/defaultMods.json
|
13 年之前 |
Ivan Savenko
|
aa326491a3
- compile fixes
|
13 年之前 |
DjWarmonger
|
289b7b68d9
Mod Handler class. It is connected with engine, but doesn't do anything yet.
|
13 年之前 |