Ivan Savenko
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ee6cdbeffe
went through the rest of cppcheck warnings, mostly harmless
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12 years ago |
Michał W. Urbańczyk
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149ff4df14
Fixed tiny but terrible mistake from two commits ago.
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12 years ago |
Michał W. Urbańczyk
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5c6d12400f
Fixed AI detection of battle end (solves some freezes).
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12 years ago |
Michał W. Urbańczyk
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92246a2c17
* Fixed #1417 — infinite loop of AI trying to visit allied creture generator
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12 years ago |
Michał W. Urbańczyk
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a1f545792b
Compile fixes specific for VS 2012"
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12 years ago |
Michał W. Urbańczyk
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4576719abe
Visual Studio 2013 Preview compile fixes:
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Ivan Savenko
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dd808ef5cc
bugfixing:
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12 years ago |
Michał W. Urbańczyk
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254f194220
Some very early work towards autofight feature.
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12 years ago |
Michał W. Urbańczyk
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06dbdd234f
Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
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12 years ago |
Michał W. Urbańczyk
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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12 years ago |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
beegee1
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abf96a5b66
- Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections
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12 years ago |
mateuszb
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d540723739
* refactoring
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
Michał W. Urbańczyk
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6232a1b369
Fixed #1181. Do not change that setProperty to setPropertyDer, it has to be as it is.
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12 years ago |
Michał W. Urbańczyk
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5b919d88eb
"More stable" opening AI.
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12 years ago |
alexvins
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53b684180d
[refactor]
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12 years ago |
Ivan Savenko
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8824f5e2d5
- H3 creatures use subset of mod creature format (todo - unify code)
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13 years ago |
alexvins
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e775ad8804
small cleanup
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13 years ago |
Ivan Savenko
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306d64b0c4
- it is possible to read json file with vector
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13 years ago |
Michał W. Urbańczyk
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f30ee8ff04
* fixed possible corruption of pack sent by server when player request is rejected
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13 years ago |
Ivan Savenko
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15a7f43e11
- fixed #1075, #1080, #1081
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13 years ago |
Michał W. Urbańczyk
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95b866c131
* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.
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13 years ago |
Ivan Savenko
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8f936cd34d
- added battleAI to CMake, compile fixes
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
Michał W. Urbańczyk
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c42f187608
Created a new battle AI project — BattleAI. Now it is merely a copy of StupidAI but it is meant to eventually replace it.
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13 years ago |