Ivan Savenko
|
ee6cdbeffe
went through the rest of cppcheck warnings, mostly harmless
|
12 years ago |
Michał W. Urbańczyk
|
a1f545792b
Compile fixes specific for VS 2012"
|
12 years ago |
Ivan Savenko
|
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
|
12 years ago |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
|
12 years ago |
Ivan Savenko
|
dd808ef5cc
bugfixing:
|
12 years ago |
beegee1
|
c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
|
12 years ago |
beegee1
|
30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
|
12 years ago |
stopiccot
|
f2309d70dd
replaced extern SDL_Surface* X; all over the code with single header
|
12 years ago |
Ivan Savenko
|
c4c592b773
- bugfixing: #1243, #1227, #1241, #1236, #1233
|
12 years ago |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
|
12 years ago |
mateuszb
|
bda766b697
* refactoring
|
12 years ago |
mateuszb
|
af5287c193
* fixed opening custom campaign selection window
|
12 years ago |
mateuszb
|
3958364884
* a bit more work on campaigns; hero crossover still buggy
|
12 years ago |
mateuszb
|
25663ce7af
* fixed vector<bool> serialization
|
12 years ago |
Ivan Savenko
|
b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
|
13 years ago |
Ivan Savenko
|
e36bc50504
- support for new heroes and hero classes
|
13 years ago |
beegee1
|
c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
|
13 years ago |
Michał W. Urbańczyk
|
f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
|
13 years ago |
Ivan Savenko
|
15a7f43e11
- fixed #1075, #1080, #1081
|
13 years ago |
Ivan Savenko
|
e67f8afdd9
- removed multiple unused files
|
13 years ago |
Ivan Savenko
|
2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
|
13 years ago |
Ivan Savenko
|
d60f2d57a0
- first part of CIntObject API clean-up.
|
13 years ago |
Ivan Savenko
|
faaf799d95
- fixed some extra warnings. Mostly harmless.
|
13 years ago |
DjWarmonger
|
e0135ab6a6
Fixed Commander artifacts management, including #968.
|
13 years ago |
DjWarmonger
|
88639be91b
Enabled commander artifacts. Don't work yet.
|
13 years ago |
Ivan Savenko
|
a13a62537b
- fixed crash in hero window (#963)
|
13 years ago |
DjWarmonger
|
6419f953cb
Some (disabled) work for commander artifacts. Hero artifacts window seems broken.
|
13 years ago |
DjWarmonger
|
416c08260a
- Basic Commander window
|
13 years ago |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
|
13 years ago |
Michał W. Urbańczyk
|
8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
|
13 years ago |