Tomasz Zieliński
							
						 | 
						
							
							
								b7df6064cd
							
							Add random map description and display it in RMG menu
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								f3277b7953
							
							Define each identifier in a dedicated statement
						 | 
						1 year ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								4f2cde018c
							
							Fixed most of reported issues, removed unused code.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								3889193a48
							
							Reorganize namespaces
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								0d3ac4a502
							
							- Add new option for connection
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								a592f5604b
							
							Add "bannedTerrains", "bannedMonsters" options for templates.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								73b78dd75e
							
							Handle "bannedTowns" (alredy used on Jebus).
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								cb4d818241
							
							Inherit terrain types only after all terrain Ids are resolved.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								65d10cf9f2
							
							+ Handle Wide Connections
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								af3c6abb5e
							
							Added zone guard strength "none"
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								7afcc3b350
							
							Merge branch 'rmg-split-enum-monster-strength' into rmg-no-monster-zone
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								149ae9986c
							
							Merge branch 'rmg-refactor-enums' into rmg-no-monster-zone
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								5363fd5db3
							
							Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								d74fdad432
							
							Renamed enum EMonsterStrength to EGlobalMonsterStrength. Enum EZoneMonsterStrength unchanged.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								7f180b6e81
							
							Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								8ebaa3fd6b
							
							Adding zoneMonserStrength: none
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								fedf7d377c
							
							vcmi: remove TFaction
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								49c029ea6c
							
							Minor refactor
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								b3a457c71a
							
							Skip objects with value too low to be placed in the zone.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								9e206dbbc7
							
							Forgot this one
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								f52c465322
							
							Allow zones to inherit properties recursively, in any order.
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7bfb37df4d
							
							vcmi: modernize lib/rmg
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8c2b1d74be
							
							Removed unused code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								53b2f68560
							
							Serialize template
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								20c102e648
							
							Remove T prefix from new typedefs
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								4ea57ea7fc
							
							A variety of suggested style tweaks
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago |