Commit History

Author SHA1 Message Date
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 months ago
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 months ago
  Ivan Savenko 28a8d4f4a1 Implemented bloodlust, clone, and petrify effects for xbrz mode 10 months ago
  Ivan Savenko dfe6e04464 Implemented semi-transparent spell effects 1 year ago
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 year ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 years ago
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 years ago
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 years ago
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's 2 years ago
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
  Ivan Savenko 013417fb7e Code cleanup 2 years ago
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin 7543fdf787 vcmi: add reverse effect animation type 2 years ago
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations 2 years ago
  Konstantin 84f53485e2 vcmi: skill-agnostic first aid 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
  Ivan Savenko ae3f6c5e79 Renamed PointEffectAnimation -> EffectAnimation 3 years ago
  Ivan Savenko 5b41ced427 Removed sound playback from PointEffectAnimation 3 years ago
  Ivan Savenko 7e3cd7db51 Fix for missing Death Blow sound 3 years ago
  Ivan Savenko 41b87088d5 Color muxer effects can now be (partially) configured by user. 3 years ago
  Ivan Savenko 541d98143b Renamed BattleControlPanel -> BattleWindow 3 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 3 years ago
  Ivan Savenko deffba01b9 All battle effects are now fully client sided 3 years ago
  Ivan Savenko fb3a08e0a6 Added fading animation for fade-in effect for summons 3 years ago