beegee1
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 лет назад |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 лет назад |
mateuszb
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bda766b697
* refactoring
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13 лет назад |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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13 лет назад |
mateuszb
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f1c78e3260
* creature ID refactoring
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13 лет назад |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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13 лет назад |
mateuszb
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5b0c6059e2
* bug 1193 should be fixed
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13 лет назад |
DjWarmonger
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9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
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13 лет назад |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 лет назад |
DjWarmonger
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e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
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13 лет назад |
DjWarmonger
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ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
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13 лет назад |
Ivan Savenko
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 лет назад |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 лет назад |
DjWarmonger
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3e4d0e73e8
Fixed #964.
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13 лет назад |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 лет назад |
DjWarmonger
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416c08260a
- Basic Commander window
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13 лет назад |
Ivan Savenko
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 лет назад |
DjWarmonger
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f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
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13 лет назад |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 лет назад |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 лет назад |
DjWarmonger
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9e5fcc3152
Stack artifact backup.
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14 лет назад |
DjWarmonger
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2bddf29cbf
Stack artifacts part 2, not working yet.
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14 лет назад |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 лет назад |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 лет назад |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 лет назад |
DjWarmonger
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d3a014ee94
Smarter implementation of last change.
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14 лет назад |
DjWarmonger
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e67b7b9da4
Some fixes for shooting vs Creature Window.
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14 лет назад |
DjWarmonger
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d29850a2fa
Fixed #740
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14 лет назад |
Frank Zago
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9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
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14 лет назад |
Frank Zago
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4af4f0a707
Compile and warning fixes.
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14 лет назад |