Commit Verlauf

Autor SHA1 Nachricht Datum
  Michał W. Urbańczyk d6f4a3a4fa [experiments2] It might be a good idea to have an automatization framework… or not so good. vor 12 Jahren
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. vor 12 Jahren
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. vor 12 Jahren
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. vor 12 Jahren
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class vor 12 Jahren
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) vor 12 Jahren
  Ivan Savenko 08b2af3ccb - fixed "get txt" console command vor 12 Jahren
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. vor 12 Jahren
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. vor 12 Jahren
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names vor 12 Jahren
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime vor 12 Jahren
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: vor 12 Jahren
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. vor 12 Jahren
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. vor 12 Jahren
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h vor 12 Jahren
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger vor 12 Jahren
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) vor 12 Jahren
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets vor 12 Jahren
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui vor 12 Jahren
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase vor 12 Jahren
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft vor 12 Jahren
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json vor 12 Jahren
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring vor 12 Jahren
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) vor 12 Jahren
  Michał W. Urbańczyk 8c7c4789ca Attempt to apply patch from stopiccot. vor 12 Jahren
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp vor 12 Jahren
  mateuszb bda766b697 * refactoring vor 13 Jahren
  mateuszb af5287c193 * fixed opening custom campaign selection window vor 13 Jahren
  Ivan Savenko 56ffd05648 patch from stoppicot: vor 13 Jahren
  Michał W. Urbańczyk 17755caa10 * fixed #1199 vor 13 Jahren