Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. %!s(int64=12) %!d(string=hai) anos
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. %!s(int64=12) %!d(string=hai) anos
  alexvins 2eb8263e51 Basic Configuration for bonus types %!s(int64=12) %!d(string=hai) anos
  mateuszb 560315bc48 * SlotID refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=12) %!d(string=hai) anos
  mateuszb f1c78e3260 * creature ID refactoring %!s(int64=12) %!d(string=hai) anos
  alexvins c0ce8712c1 add some missing licence headers %!s(int64=13) %!d(string=hai) anos
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 5435101182 Lots of fixes and improvements for Commander interface. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 416c08260a - Basic Commander window %!s(int64=13) %!d(string=hai) anos
  DjWarmonger ee2768ab07 - Some work for commanders %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 2fbc57e140 1. Better way to disable stack / cursor glitches %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 82f3bc8135 - Commanders will now be properly intialized %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 96d198758c - More commanders %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 038d105bcc - first sketch of Commanders %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 57216eea44 Console texts for creature casting spells. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 423fd2ffb7 Fixed #756 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 936005aa1c Correct, yet ugly handling of Magic Resistance. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 57d292ba67 Partial support for splitting neutral stacks. Can't go further until interface is fixed. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 15d80d040f Correct handling of merging & moving stacks with experience. %!s(int64=14) %!d(string=hai) anos