7317e803dbLocking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
13 anni fa
Michał W. Urbańczyk
e4dc00abac* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)