Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked hai 9 meses
  MichalZr6 ac8104d56d SonarCloud recomendations. hai 10 meses
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI hai 1 ano
  Dydzio 19453aab41 Add handling for yes/no dialogs that can be safely skipped by player hai 1 ano
  Ivan Savenko c99d4b959e Fix potentially uninintialized variables hai 1 ano
  Alexander Wilms 678cacbd25 Remove more redundant `virtual` specifiers hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 036df2e0ad Support multiple battles in AI %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  nordsoft 98f7ed9dfd Implement player start turn query %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 013417fb7e Code cleanup %!s(int64=2) %!d(string=hai) anos
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 556763fb7b Fixed handling of tactics %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Nordsoft91 3951bbb395 Merge pull request #1108 from Nordsoft91/battle-dialog %!s(int64=2) %!d(string=hai) anos
  Adriankhl 1d6192ca62 Shut down the thread for tactic phase properly %!s(int64=2) %!d(string=hai) anos
  nordsoft ce3028bd73 Intermediate commit %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos