Commit History

Author SHA1 Message Date
  beegee1 f0cbbbdb70 - Refactored method CGameState::init 12 years ago
  Ivan Savenko 3d3f93275d Multiple minor fixes: 12 years ago
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
  Ivan Savenko 84dea676f2 compile fix, fixes missing end-of-line #1483 12 years ago
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. 12 years ago
  Michał W. Urbańczyk 0e5a59e2a5 Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong. 12 years ago
  DjWarmonger d06b02638b Partially implemented #481 12 years ago
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. 12 years ago
  Ivan Savenko 76c77d58f6 const-ified CTown. May fix #1444 12 years ago
  Ivan Savenko 0a627698d8 - fixes crash on giving banned skills to hero (partial #1427) 12 years ago
  Ivan Savenko ee09c5301e minor fixes: 12 years ago
  DjWarmonger b1a569910b Fixed #1378. 12 years ago
  Ivan Savenko a719e03b30 - fixed #1375 12 years ago
  DjWarmonger 103a75e763 Possible fix for #1348 12 years ago
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: 12 years ago
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. 12 years ago
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 years ago
  DjWarmonger a7ed3ee3d0 Fixed #987 12 years ago
  DjWarmonger a9cfb4bddb Refactoring, fixed #1255 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. 12 years ago
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago