|  Andrii Danylchenko | f0ceaf5852
							
							Nullkiller: improve perofrmance of AI pathfinding | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 35a1167f3d
							
							Nullkiller: refactoring and stabilization of gather army & clusterization | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 1fdf0de75d
							
							Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 645c393e25
							
							Nullkiller: fix freeze on accessing guarded object | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 5bfe71c8f3
							
							Nullkiller: small optimization of AIPathfinder for big maps | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 1806dd8447
							
							Nullkiller: remove AIhelper + refactoring | 5 年之前 | 
				
					
						|  Andrii Danylchenko | e95ccda5de
							
							Nullkiller: various fixes for town portal and other | 4 年之前 | 
				
					
						|  Andrii Danylchenko | cebb5b296b
							
							Nullkiller: fix priorities after refactoring | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 8f8c5ca255
							
							Nullkiller: initial decomposition | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 1fd838a5b9
							
							Nullkiller: stabilisation | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 9c14ccab8f
							
							Nullkiller: fixes after first 5 autotesting maps | 4 年之前 | 
				
					
						|  Andrii Danylchenko | df78e3243b
							
							Nullkiller: stabilisation, improve gather army | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 17a960e850
							
							Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior | 4 年之前 | 
				
					
						|  Andrii Danylchenko | a39fa51e14
							
							Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 400967904b
							
							Nullkiller AI: stabilization of build and prioritization fixes | 4 年之前 | 
				
					
						|  Andrii Danylchenko | eea5cb7f0b
							
							Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn) | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 6bebb766a6
							
							Nullkiller AI: new prioritization engine stabilization | 4 年之前 | 
				
					
						|  Andrii Danylchenko | b261734905
							
							Nullkiller AI: new prioritization engine | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 84e5e6ac17
							
							Nullkiller: rework defence a bit | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 1096f2e9e6
							
							Nullkiller: town portal fixes | 4 年之前 | 
				
					
						|  Andrii Danylchenko | a2ac19e4ec
							
							Nullkiller: defence behavior | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 642f3a3fa4
							
							Nullkiller: fix a few freezes | 4 年之前 | 
				
					
						|  Andrii Danylchenko | fdd5be1e40
							
							Nullkiller: fix build and some warnings | 4 年之前 | 
				
					
						|  Andrii Danylchenko | e3c87fb58d
							
							Nullkiller: stabilisation and fixes | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 5fe2630c64
							
							Nullkiller: rework prioritization, add hero roles, skills and other variables | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 4bf653f596
							
							AI: danger hitmap using visible enemy heroes | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 286d084445
							
							Nullkiller: better tracing and hero locking for hero chain | 4 年之前 | 
				
					
						|  Andrii Danylchenko | ffa626dc2f
							
							AI: add ExecuteChain goal | 4 年之前 | 
				
					
						|  Andrii Danylchenko | 37434dc4cf
							
							AI: hero chain stabilisation | 4 年之前 | 
				
					
						|  Andrii Danylchenko | f44eaf8132
							
							AI: inefective chain cancellation | 4 年之前 |