Commit History

Autor SHA1 Mensaxe Data
  Konstantin 8968f0ef0e vcmi: change EAlignment to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6dac15c5b2 Merge pull request #1706 from rilian-la-te/moats-landmines %!s(int64=2) %!d(string=hai) anos
  Konstantin 3bbff0588d CSpell: !isMagical() -> no sorcery and no generic spell dmg reduction %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8d0d5341db Refactoring of hero specialty loading code: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b875da108b Merge pull request #1717 from SoundSSGood/backpack-limit-size %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 19096f39f0 Backpack limit. Amount of fixes. %!s(int64=2) %!d(string=hai) anos
  SoundSSGood f0f9eecf97 Backpack limit part5. End of battle. Other stuff %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov a0cd69e944 Slight refactoring of CGHeroInstance::movementPointsAfterEmbark() %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov bfb0dc26d5 fix movement cost on roads %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system %!s(int64=2) %!d(string=hai) anos
  Konstantin 580268bfd4 vcmi: fix logistics specialist movement regression %!s(int64=2) %!d(string=hai) anos
  Konstantin 0adffc824f vcmi: allow to configure army movement counter %!s(int64=2) %!d(string=hai) anos
  Konstantin 95503d0623 vcmi: unify movement %!s(int64=2) %!d(string=hai) anos
  Konstantin 20a9332a3f vcmi: translate wisdom %!s(int64=2) %!d(string=hai) anos
  Konstantin ddcff9dc36 vcmi: convert magic schools to MAGIC_SCHOOL_SKILL %!s(int64=2) %!d(string=hai) anos
  Konstantin a0987313ba vcmi: convert intelligence %!s(int64=2) %!d(string=hai) anos
  Konstantin a86e12cd42 vcmi: convert necromancy %!s(int64=2) %!d(string=hai) anos
  Konstantin 84eece1d8b vcmi: convert mysticism to MANA_REGENERATION %!s(int64=2) %!d(string=hai) anos
  Konstantin f641ed2015 vcmi: convert learning to global effect %!s(int64=2) %!d(string=hai) anos
  Konstantin a85f3b63ec vcmi: reuse SPELL_DAMAGE for sorcery %!s(int64=2) %!d(string=hai) anos
  Konstantin 6b987275eb vcmi: use global bonuses for sight radius and mana %!s(int64=2) %!d(string=hai) anos
  Konstantin 5d4bcb3c78 vcmi: fix scouting bonus spelling error %!s(int64=2) %!d(string=hai) anos
  Konstantin 6e4372176a vcmi: skill-agnostic pathfinding %!s(int64=2) %!d(string=hai) anos
  Konstantin f26fac5562 vcmi: move obligatory marker to CSkillHandler %!s(int64=2) %!d(string=hai) anos
  Konstantin 4acf3778ef vcmi: allow adding global bonuses %!s(int64=2) %!d(string=hai) anos
  Konstantin d9496dd9f7 vcmi: remove vector speciality format %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 06e5d37fbd Fixed incorrect error messages from translations %!s(int64=2) %!d(string=hai) anos
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog %!s(int64=2) %!d(string=hai) anos
  Konstantin 8edba4fb06 vcmi: use MODAL by default %!s(int64=2) %!d(string=hai) anos