Commit History

Autor SHA1 Mensaxe Data
  Piotr Wójcik f145b4be91 Correctly sacrifice many stacks or many atrifacts, fixes #2607 %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov ae13123129 CPlayerInterface: don't stop hero movement on embark / disembark %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov ea0ceb1805 Merge pull request #323 from vcmi/CStackTweaks %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 1fe01b7254 Moved defensive stance log message building to server side. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f8c7bd4bb CStack refactoring %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 0f5202689e Cumulative spell effects %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov bc6f65af04 PlayerCheated: new netpack to apply losing / winning cheat code %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 4b0f702e7e Add LeaveGame netpack and avoid replying on it and CloseServer %!s(int64=8) %!d(string=hai) anos
  Piotr Wójcik e3992de50e Give hero move points at day of visiting stable, fixes #2598 %!s(int64=8) %!d(string=hai) anos
  dydzio 2f1f725ae6 Code improvements, minor fixes %!s(int64=8) %!d(string=hai) anos
  dydzio c310138fc3 Add WoG ghost ability support %!s(int64=8) %!d(string=hai) anos
  AlexVinS 7793a57b0a Fixed remaining CWE-457 in NetPacks.h %!s(int64=9) %!d(string=hai) anos
  AlexVinS 86e33a4c45 [Refactoring] Unified SetResources NetPack API. %!s(int64=9) %!d(string=hai) anos
  AlexVinS a8cadfe25c Fixed a few CWE-457 in NetPacks.h %!s(int64=9) %!d(string=hai) anos
  AlexVinS dc39fb2d14 Removed useless CPack::type field. %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev eac5aab396 Survive client<->server ABI mismatch %!s(int64=9) %!d(string=hai) anos
  AlexVinS 8aa57f0cbc fix %!s(int64=9) %!d(string=hai) anos
  AlexVinS 7874dffa7d fixed http://bugs.vcmi.eu/view.php?id=2282 %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 6c63041d1a Merge pull request #198 from vcmi/SpellsRefactoring8 %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 97d358b70f Marking visited for team %!s(int64=9) %!d(string=hai) anos
  AlexVinS 505e53c17d Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 62abde6c46 Prepare battle log for spell-cast on server side. %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 53502e84e3 Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync %!s(int64=9) %!d(string=hai) anos