Commit History

Autor SHA1 Mensaxe Data
  Dydzio fd9810adf4 Working SoD version of fly hai 1 ano
  Dydzio 365fedc7e8 Merge branch 'develop' into sod-fly hai 1 ano
  Tomasz Zieliński dbf53d78ba Fix invalid logic which made AI not attack guards hai 1 ano
  Andrii Danylchenko 0c1664dbe7 NKAI: various AI fixes after tests in headless hai 1 ano
  Dydzio ad8d57f7a4 Merge branch 'beta' into sod-fly hai 1 ano
  Dydzio 440b468e27 Some partial success on getting fly to work similarly to SoD hai 1 ano
  Ivan Savenko 8303ce5d13 Added option to ignore guards in pathfinder hai 1 ano
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 903be33bf3 #2689 - fix approaching guards when closest tile is double-guarded %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 03c3797945 Fixed pathfinding with free ship boarding (Admiral's Hat) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f7b27da00e Implemented support for "coast visitable" objects: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos