Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 7db67a3101 int3 now has proper hasher function %!s(int64=2) %!d(string=hai) anos
  Konstantin 54eb550eb9 vcmi: remove unused functions now %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  nordsoft bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog %!s(int64=2) %!d(string=hai) anos
  SoundSSGood e58be8e7f7 vcmiartifacts fixed %!s(int64=2) %!d(string=hai) anos
  SoundSSGood ea7dd14d8b client is able to erase artifact %!s(int64=2) %!d(string=hai) anos
  nordsoft ce3028bd73 Intermediate commit %!s(int64=2) %!d(string=hai) anos
  Konstantin 89fd742c1a NetPacks: add BATTLE type to GiveBonus %!s(int64=2) %!d(string=hai) anos
  Konstantin 5716925b47 NetPacks: change GiveBonus enum to enum class. %!s(int64=2) %!d(string=hai) anos
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog %!s(int64=2) %!d(string=hai) anos
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 387a7b421a Refactoring of new code, multiple functionality changes: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 11e4d84749 Implemented View Earth / View Air spells %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4501036a04 Basic version of hero movement on map. Removed old code. %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko e13a230848 merge conflict regression fix %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 9f55666931 rework netpacks to avoid double typeinfo %!s(int64=2) %!d(string=hai) anos
  Konstantin 286c1e522e vcmi: modernize netpacks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 44bdd2cbf3 Implemented selectable messages for visited & empty state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca521fb129 Removed incomplete functionality from rewardable object %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ecbcafefbc It is now possible to configure what exactly will be reset in object %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements %!s(int64=2) %!d(string=hai) anos
  SoundSSGood d5cef0c069 end of battle art assembling fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9e549148d Implemented teleportation animation effect %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko deffba01b9 All battle effects are now fully client sided %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 60a00b450e Multiple fixes & improvements to animation ordering %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 6e5932c016 Apply suggested changes next part %!s(int64=3) %!d(string=hai) anos
  SoundSSGood 3a3b559a0b attempt to fix the build %!s(int64=3) %!d(string=hai) anos
  SoundSSGood 203c54e956 BulkMoveArtifacts structure optimization %!s(int64=3) %!d(string=hai) anos