Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 years ago |
Ivan Savenko
|
3738171b21
Refactoring of H3M loader to make HotA format support easier
|
2 years ago |
nordsoft
|
bfc75ccd39
Merge remote-tracking branch 'upstream/develop' into battle-dialog
|
2 years ago |
nordsoft
|
b1d06b6141
Complete quick combat feature
|
2 years ago |
nordsoft
|
ce3028bd73
Intermediate commit
|
2 years ago |
Konstantin
|
11b237a23c
vcmi: massive refactoring v1
|
2 years ago |
Konstantin
|
5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
Ivan Savenko
|
acdb8d6e06
renamed Unicode -> TextOperations, to use for all text processing
|
2 years ago |
Dydzio
|
fc7d2b9778
Merge remote-tracking branch 'origin/develop' into settings-rework
|
2 years ago |
Ivan Savenko
|
34dcb4127a
Removed text utilities from SDL_Extensions
|
2 years ago |
Ivan Savenko
|
7c58a46279
Removed some instances of access to `screen` surface
|
2 years ago |
Ivan Savenko
|
ae9f040abf
removed unused method
|
2 years ago |
Ivan Savenko
|
3fef2a5e1f
Moved Colors to a separate file, updated includes
|
2 years ago |
Ivan Savenko
|
d4fba3787c
Removed usage of SDL_KeyboardEvent from UI code
|
2 years ago |
Ivan Savenko
|
6669ffd4b3
Moved input-related code from SDL_Extensions to GuiHandler
|
2 years ago |
Ivan Savenko
|
64faa13b6d
Merge pull request #1487 from IvanSavenko/battle_actions_refactoring
|
2 years ago |
Dydzio
|
2ef33d54ab
Merge branch 'develop' into battle-queue-improvement
|
2 years ago |
Dydzio
|
5a08ec04fe
Initial split of BattleOptionsWindow
|
2 years ago |
Ivan Savenko
|
731f7b0578
Fix opening spellbook via clicking on hero
|
2 years ago |
Ivan Savenko
|
9678296875
Hero interaction is now battle action
|
2 years ago |
Ivan Savenko
|
d3c85a19cb
Merged CClickableHex class into BattleFieldController
|
2 years ago |
Ivan Savenko
|
4d62bf22f2
Removed no longer used code
|
2 years ago |
Dydzio
|
d04c53e7e0
Merge branch 'develop' into settings-rework
|
2 years ago |
Ivan Savenko
|
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
|
2 years ago |
Ivan Savenko
|
0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
|
2 years ago |
Ivan Savenko
|
bf343126c4
Fix Hero animation speed in battles
|
2 years ago |
Dydzio
|
cc9d65a341
Make battle settings callable without battle, save last settings tab
|
2 years ago |
Ivan Savenko
|
9c3030603d
Removed most SDL includes from headers, removed SDL int's
|
2 years ago |
Ivan Savenko
|
d34efaeb81
All battle effects now use time-based timings
|
2 years ago |
Dydzio
|
4a23f93754
Give thicker frame to highlighted queue boxes
|
2 years ago |