Commit History

Author SHA1 Message Date
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier 2 years ago
  nordsoft bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog 2 years ago
  nordsoft b1d06b6141 Complete quick combat feature 2 years ago
  nordsoft ce3028bd73 Intermediate commit 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage 2 years ago
  Ivan Savenko acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing 2 years ago
  Dydzio fc7d2b9778 Merge remote-tracking branch 'origin/develop' into settings-rework 2 years ago
  Ivan Savenko 34dcb4127a Removed text utilities from SDL_Extensions 2 years ago
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface 2 years ago
  Ivan Savenko ae9f040abf removed unused method 2 years ago
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes 2 years ago
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code 2 years ago
  Ivan Savenko 6669ffd4b3 Moved input-related code from SDL_Extensions to GuiHandler 2 years ago
  Ivan Savenko 64faa13b6d Merge pull request #1487 from IvanSavenko/battle_actions_refactoring 2 years ago
  Dydzio 2ef33d54ab Merge branch 'develop' into battle-queue-improvement 2 years ago
  Dydzio 5a08ec04fe Initial split of BattleOptionsWindow 2 years ago
  Ivan Savenko 731f7b0578 Fix opening spellbook via clicking on hero 2 years ago
  Ivan Savenko 9678296875 Hero interaction is now battle action 2 years ago
  Ivan Savenko d3c85a19cb Merged CClickableHex class into BattleFieldController 2 years ago
  Ivan Savenko 4d62bf22f2 Removed no longer used code 2 years ago
  Dydzio d04c53e7e0 Merge branch 'develop' into settings-rework 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 0ba74fea73 Merge pull request #1515 from IvanSavenko/time_based_animations 2 years ago
  Ivan Savenko bf343126c4 Fix Hero animation speed in battles 2 years ago
  Dydzio cc9d65a341 Make battle settings callable without battle, save last settings tab 2 years ago
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings 2 years ago
  Dydzio 4a23f93754 Give thicker frame to highlighted queue boxes 2 years ago