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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 8 сар өмнө
  Ivan Savenko 439c9a7888 Merge pull request #5622 from IvanSavenko/hypno_fix 7 сар өмнө
  Ivan Savenko 1f70f27b2d Fix hypnotize spell 7 сар өмнө
  Ivan Savenko b6c341f7c0 Likely fix for inability to shoot if there was adjacent cloned unit 7 сар өмнө
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 9 сар өмнө
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 сар өмнө
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 9 сар өмнө
  Ivan Savenko 5c8c69e665 Smarter logic for determining whether hex is inside the walls 10 сар өмнө
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection 10 сар өмнө
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 10 сар өмнө
  MichalZr6 30bd975f95 Use unit->getHexes() 10 сар өмнө
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 10 сар өмнө
  Ivan Savenko b33b880482 Do not add dead units as 'adjacent', since all callers assume this 10 сар өмнө
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 10 сар өмнө
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache 10 сар өмнө
  Ivan Savenko 40bff74195 Use small vector for unit list 10 сар өмнө
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method 10 сар өмнө
  MichalZr6 dbe82b94f6 Changes following review: 10 сар өмнө
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. 11 сар өмнө
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 11 сар өмнө
  MichalZr6 ac8104d56d SonarCloud recomendations. 11 сар өмнө
  MichalZr6 7a8edff419 minor fixes 11 сар өмнө
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 11 сар өмнө
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns 1 жил өмнө
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible 1 жил өмнө
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 жил өмнө
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 11 сар өмнө
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 11 сар өмнө
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT 11 сар өмнө
  Laserlicht 3c4064e09d prism attack fix 1 жил өмнө