Histórico de Commits

Autor SHA1 Mensagem Data
  AlexVinS f66c29ea3b fix comments há 10 anos atrás
  AlexVinS 05e52993fd Simplified healed HP calculation há 10 anos atrás
  AlexVinS bd70f672c3 fix 1814 há 10 anos atrás
  AlexVinS 466ddb37b3 fix 1556 há 10 anos atrás
  AlexVinS 3ed3f1fa13 Use json configuration for special spell effect duration há 10 anos atrás
  AlexVinS fb5903d610 Initial experiments on hero & creature casting unification há 10 anos atrás
  AlexVinS 685deddac1 Start spell-relatet files reorganisation há 10 anos atrás
  AlexVinS 2a75c432e0 Remove 2 unused methods há 11 anos atrás
  AlexVinS fa9c1e8637 remove healedHP calculation from battlestate há 11 anos atrás
  AlexVinS ddf98a5920 +SpecialRisingSpellMechanics::isImmuneByStack há 11 anos atrás
  AlexVinS 639b915391 Move calculateSpellBonus to CSpell há 11 anos atrás
  AlexVinS 66b022f93e initializer lists part1 há 11 anos atrás
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win há 11 anos atrás
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. há 11 anos atrás
  AlexVinS b6b12ad8f6 Merge and simplify resistance calculation há 11 anos atrás
  AlexVinS 1431fcedf7 handleSpellCasting: Handle immunity before RESISTANCE. Now immune creatures shouldnt show resisted animation há 11 anos atrás
  beegee1 1d57b75bc5 - random number generation refactoring há 11 anos atrás
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: há 11 anos atrás
  alexvins 4203d69525 Part 2 of new spell configuration há 11 anos atrás
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) há 12 anos atrás
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless há 12 anos atrás
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck há 12 anos atrás
  Ivan Savenko 0e3eae3095 patch from KroArtem há 12 anos atrás
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. há 12 anos atrás
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 há 12 anos atrás
  DjWarmonger e2de926aec Fixed #1330. há 12 anos atrás
  Ivan Savenko b87897096c Filesystem handling is now more flexible há 12 anos atrás
  DjWarmonger 5f310aa20f Fixed all issues with Resurrection: #123, #1358 há 12 anos atrás
  DjWarmonger 4fd9bcfedc Fixed #1345 há 12 anos atrás
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. há 12 anos atrás