Историја ревизија

Аутор SHA1 Порука Датум
  Arseniy Shestakov 1cbe9e1b8b Client: add donotstartserver option. Alternative way to start a game пре 9 година
  AlexVinS ef05a56e49 cleanup пре 9 година
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared пре 10 година
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods пре 10 година
  AlexVinS e82dfb5a85 fixed mantiss 0002254 пре 10 година
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option пре 10 година
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player пре 10 година
  AlexVinS 2b88a914ff Fix client build пре 11 година
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) пре 11 година
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... пре 11 година
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero пре 11 година
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects пре 11 година
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files пре 11 година
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: пре 11 година
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback пре 11 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. пре 12 година
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. пре 12 година
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. пре 12 година
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. пре 12 година
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. пре 12 година
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. пре 12 година
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. пре 12 година
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring пре 12 година
  mateuszb 602827d1ae * MSVC compilation fixes пре 12 година
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. пре 12 година
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain пре 12 година
  mateuszb bda766b697 * refactoring пре 12 година
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs пре 12 година
  mateuszb 0003d30991 * refactoring пре 12 година