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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  DjWarmonger f78b524731 - Remove obstacle in front of player-owned towns 8 жил өмнө
  DjWarmonger e37c35e439 Zone guard will cause object be placed as far away from it as possible in both zones. 8 жил өмнө
  DjWarmonger 4102546977 Corrected road generation - they will be straight whenever possible. 8 жил өмнө
  AlexVinS 609c6f81bd Fixed a few CWE-457 9 жил өмнө
  Vadim Markovtsev c696746017 Fix some compilation warnings 9 жил өмнө
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean 9 жил өмнө
  DjWarmonger dea39b8497 Complete solution for Subterranean Gate placement. 9 жил өмнө
  DjWarmonger 7600f8cf08 Quick fix - stop spawning Subterranean Gates at the edge of the map. 9 жил өмнө
  DjWarmonger f995756973 First part of Subterranean Gates rework. Fixes #http://bugs.vcmi.eu/view.php?id=2450 9 жил өмнө
  DjWarmonger 8186fcae99 Removed some legacy code, work in progress. 9 жил өмнө
  DjWarmonger 2bffd4e5c1 Moar optimization! 9 жил өмнө
  DjWarmonger 7f0b852449 Huge optimization based on profiling - cut generation time by almost half (Jebus XL+U). 9 жил өмнө
  AlexVinS 57e588cba1 attempt to fix travis build 9 жил өмнө
  DjWarmonger 5a1383fea8 Correct implementation for previous fix. 9 жил өмнө
  DjWarmonger d9556332e1 Hopefully fixed zone guards misplaced due to paths connecting at acute angles. 9 жил өмнө
  DjWarmonger f139b70279 Changed Subterranean Gate placement algorithm - now they are meant to be equidistant from both zone centers. 9 жил өмнө
  DjWarmonger a66893af28 Fixed bug with Subterranean Gates: 9 жил өмнө
  AlexVinS 0c21efb202 Start integration of map format into engine 9 жил өмнө
  AlexVinS 89d986fc6a Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 жил өмнө
  DjWarmonger 8c5f93dd8f Little refactoring for object placement. 9 жил өмнө
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement 10 жил өмнө
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings 10 жил өмнө
  DjWarmonger 6b45f323ea Fixed logic regression from previous commit. 10 жил өмнө
  DjWarmonger 237d3f2624 Refactoring: random spells 10 жил өмнө
  DjWarmonger 927dfa5565 Added correct connections for Subterranean Gates 10 жил өмнө
  DjWarmonger 55c1a7eade Clear unused tiles to make more space for roads. 10 жил өмнө
  DjWarmonger a68b58d969 - Use straight paths for some connections 10 жил өмнө
  DjWarmonger c6f714db9c Fixed generation of CPU teams. 10 жил өмнө
  DjWarmonger 6890ae9f02 - Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well. 10 жил өмнө
  DjWarmonger 6d502ef1a1 Implemented A* algorithm to draw shortest roads - but not correct roads yet. 10 жил өмнө