Commit History

Auteur SHA1 Bericht Datum
  ArseniyShestakov 6fd0f76547 Fix invisible save select when click on save name area 11 jaren geleden
  Ivan Savenko dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 jaren geleden
  Ilya Pomaskin 447979d051 bind -> std::bind 11 jaren geleden
  AlexVinS 66b022f93e initializer lists part1 11 jaren geleden
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's 11 jaren geleden
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts 11 jaren geleden
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 jaren geleden
  Ivan Savenko 77a73fbaa9 Merge branch 'feature/freegfx' into refactoring/guiClasses 11 jaren geleden
  Ivan Savenko 7390647cd5 End of buttons refactoring: 11 jaren geleden
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 jaren geleden
  DjWarmonger e8580229dc RMG will now actually use all the settings from pregame. Till now it did not. 11 jaren geleden
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 jaren geleden
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses 11 jaren geleden
  Ivan Savenko 647b9c683f Reorganized client source tree: 11 jaren geleden
  Ivan Savenko 83099fdb78 Moved all non-window GUI elements out from GUI classes file. TODO: reorganize source tree 11 jaren geleden
  AlexVinS 0edd10078f Fix usage of fillRect. 11 jaren geleden
  AlexVinS 9b8ad51cd3 Run all rendering with pim lock if possible 11 jaren geleden
  AlexVinS ecc7b8e05a Draw cursor on each frame. Fix TTF rendering under cursor. 11 jaren geleden
  AlexVinS e521e6687a centralize cursor drawing 11 jaren geleden
  AlexVinS 397f4cf8b6 Workaround for TFF font glitches under cursor in pregame 11 jaren geleden
  Ivan Savenko 617ea79d3c Button overlays are now more generic (not necessarily text), removed old version of creature window 11 jaren geleden
  AlexVinS 3b8d0e44d4 Merge branch 'develop' into SDL2 11 jaren geleden
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 jaren geleden
  DjWarmonger e56f41b8be Fixed monster strength selection. 11 jaren geleden
  DjWarmonger 5c431da0f9 Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 11 jaren geleden
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 jaren geleden
  Haryaalcar 11955605b5 sorting by filename implemented for save and load screens 11 jaren geleden
  Ivan Savenko b2e8c92383 Cleanup: 11 jaren geleden
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 jaren geleden
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 jaren geleden