Michał W. Urbańczyk
							
						 | 
						
							
							
								dca1f709a9
							
							And another one. I'm sloppy today :(
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								5c6d12400f
							
							Fixed AI detection of battle end (solves some freezes).
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4f29b526ca
							
							The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5654fef901
							
							- ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8beee29482
							
							- corrected "isToReverse" check, partially fixes 1397
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c81a31c74a
							
							- catapult attacks should be identical to H3
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								e2de926aec
							
							Fixed #1330.
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								0c45fb95d4
							
							Fixed crash when aiming with Archangels.
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								aa6626bc35
							
							Fixed #1329.
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								5f310aa20f
							
							Fixed all issues with Resurrection: #123, #1358
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b36be10e30
							
							
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a719e03b30
							
							- fixed #1375
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d8a27d8f3c
							
							Refactored player-specific data into single struct BattleState.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								1e11904d8a
							
							Fixed Remove Obstacle. TODO: limit its working on spell-created obstacles depending on spell school level.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a148c39e0a
							
							more battles animations:
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								b0f82957ab
							
							Fixed #1336
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4576719abe
							
							Visual Studio 2013 Preview compile fixes:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								04d11519ef
							
							Quick Combat system setting works… if user doesn't click in the meantime.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								06dbdd234f
							
							Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								6a88604937
							
							* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								c9e95f76df
							
							- Fixed Phoenix fire immunity. Again.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8be801a6dc
							
							- CMappedFileLoader class to remap WoG files to h3 names
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								32c87f532f
							
							- Added missing abilities for devil & ghost dragon
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								b5612624fb
							
							fix clone immunity handling for 8+ level creatures, part of issue #1234.
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								dbec99ffc7
							
							* PlayerColor and TeamID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								459e858756
							
							One more fix for turrets — defender should also not be turned.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								9cc7a28222
							
							Fixed unnecessary turret turning.
						 | 
						12 years ago |