Commit Verlauf

Autor SHA1 Nachricht Datum
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging vor 8 Jahren
  Henning Koehler 64e2db6a0f added sufficient debug to diagnose - problem is with lack of original data vor 8 Jahren
  AlexVinS 15138c23de Finished conversion to new logging API vor 8 Jahren
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file vor 8 Jahren
  AlexVinS a85b4cf2a5 * WIP on event condition format vor 9 Jahren
  AlexVinS 53b5587c2e Advance map header serialization vor 9 Jahren
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects vor 10 Jahren
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win vor 11 Jahren
  AlexVinS f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration vor 11 Jahren
  Michał W. Urbańczyk 7d1e54baa7 Fixed compilation with MSVC. vor 11 Jahren
  alexvins 4203d69525 Part 2 of new spell configuration vor 11 Jahren
  Michał W. Urbańczyk 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. vor 12 Jahren
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: vor 12 Jahren