Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 483a4689ce Fixes for code review issues %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dmitry Orlov 8cd1af6998 Fix: Siege crashes when creature on the archer's tower is not a shooter %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov d6a4767865 Mod system improvement: Patch 2 %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 934c4e511d Special buildings support : Patch 1 %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 195fb8ff41 Mod system improvement Part I : Fix content losing after deserialization %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov bf07cd0ad9 Mod system improvement Part I : Old saves support & MSVS build fix %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns %!s(int64=5) %!d(string=hai) anos
  John Bolton d7e82c1087 Fixed a bad fix. Fixed more warnings. %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 30426b6a44 Fix: Random map generator crashes when nativeTerrain is not specified in the mod %!s(int64=5) %!d(string=hai) anos
  Alexander Shishkin b00e935e4d Warnings fixes (#538) %!s(int64=6) %!d(string=hai) anos
  AlexVinS d6f889f08a Setup town`s war machine in finalization step %!s(int64=7) %!d(string=hai) anos
  Michał Kalinowski 26a222ac62 Change JsonType to enum class (#393) %!s(int64=8) %!d(string=hai) anos
  AlexVinS c39cd5f951 Town building build mode fixes %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging %!s(int64=8) %!d(string=hai) anos
  Henning Koehler c0740e3623 fixed crash when loading neutral faction; skills.json no longer requires index values %!s(int64=8) %!d(string=hai) anos
  AlexVinS 046e1a7c29 Prepared JsonNode for new logging API. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS a31c28ec33 Unified war machine mechanics. %!s(int64=8) %!d(string=hai) anos
  AlexVinS c66c66c5ae Fixed https://bugs.vcmi.eu/view.php?id=2686 %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3216422307 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS cd5c0b3297 Style tweaks. %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean %!s(int64=9) %!d(string=hai) anos