Commit History

Autor SHA1 Mensaxe Data
  AlexVinS f99bf099ca Made player interface tolerant to active stack removal. %!s(int64=10) %!d(string=hai) anos
  AlexVinS d042b08682 Fix the SACRIFICE fix regression %!s(int64=10) %!d(string=hai) anos
  AlexVinS d1ec538d72 Fix server crash releated to active stack remove. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 57e5b768e8 Allow multiple destinations in BattleSpellCastParameters %!s(int64=10) %!d(string=hai) anos
  AlexVinS 70d9be8447 Use ISpellCaster in battle callback %!s(int64=10) %!d(string=hai) anos
  AlexVinS 36e154d9b9 Use ISpellCaster in getAffectedStacks %!s(int64=10) %!d(string=hai) anos
  AlexVinS a4d4851d80 Fix typo: casted->cast %!s(int64=10) %!d(string=hai) anos
  AlexVinS 660203b436 Tweak BattleSpellCastParameters %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2b434111bf More hero|creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS e454649886 Use BattleSpellCastParameters for spell parameters override %!s(int64=10) %!d(string=hai) anos
  AlexVinS 10318a3da3 Intoduce PASSIVE_CASTING mode for opening battle spells %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6010bbe7ba More correct usage of battleGetFightingHero %!s(int64=10) %!d(string=hai) anos
  AlexVinS 873979a300 The only usage of secHero cast parameter is mana channeling - better to get it OTF %!s(int64=10) %!d(string=hai) anos
  AlexVinS 46f99db8d7 Hide some spell mechnaics details %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2c3a607497 Tweak StacksHealedOrResurrected %!s(int64=10) %!d(string=hai) anos
  AlexVinS a1e06aa217 Unify LIFE_DRAIN and Tent healing with magic healing %!s(int64=10) %!d(string=hai) anos
  AlexVinS b4d73409b7 Fix random server crash after CLONE or SACRIFICE use %!s(int64=10) %!d(string=hai) anos
  AlexVinS e9c3bc9df6 Fix after rebase %!s(int64=10) %!d(string=hai) anos
  AlexVinS 7776d7bbf7 rename BattleSpellCastParameters::caster %!s(int64=10) %!d(string=hai) anos
  AlexVinS e82dfb5a85 fixed mantiss 0002254 %!s(int64=10) %!d(string=hai) anos
  David Zéni 41293caf83 Fix bad formatting %!s(int64=10) %!d(string=hai) anos
  David Zéni b49fb7d07f Refactor actions for Catapult %!s(int64=10) %!d(string=hai) anos
  David Zéni f84e5cf8b3 When hero has ballistics and no target pass turn %!s(int64=10) %!d(string=hai) anos
  AlexVinS 40d3bb40c3 Partial fix for mantiss #2237 %!s(int64=10) %!d(string=hai) anos
  DjWarmonger c5691cbeb1 Compile fix - srsly? %!s(int64=10) %!d(string=hai) anos
  AlexVinS e27516a0b5 fix mantiss #2210 %!s(int64=10) %!d(string=hai) anos
  AlexVinS f5c2e6d5e1 Style tweaks %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9eaa136c58 fix releasing obstacle pointer %!s(int64=10) %!d(string=hai) anos
  AlexVinS 5226081f33 rewrite stack movement processing %!s(int64=10) %!d(string=hai) anos
  AlexVinS e45b6cfdda fix mantiss 0001581 %!s(int64=10) %!d(string=hai) anos