Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko dea10e6091 Use more descriptive names for hotkeys il y a 2 ans
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system il y a 2 ans
  nordsoft 70f4cc5e0f Refactor campaign regions il y a 2 ans
  nordsoft 08809f1cdc String building id il y a 2 ans
  nordsoft 9e5e1aebbc Remove hardcoded campaign screens il y a 2 ans
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage il y a 2 ans
  Ivan Savenko e1bd0d2a04 API for custom events no longer requires SDL access il y a 2 ans
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
  Ivan Savenko 87218c63c4 CPicture now uses IImage internally il y a 2 ans
  Ivan Savenko e35a669eeb Refactoring of CPicture class to improve encapsulation il y a 2 ans
  Ivan Savenko 50a0fc4fb2 Removed pointer to current SDL_Event from GuiHandler il y a 2 ans
  Konstantin cf56f7ccce vcmi: remove unused-but-set-variables il y a 2 ans
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator il y a 2 ans
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator il y a 2 ans
  Ivan Savenko d2b837b116 All creature-related texts go through translator il y a 2 ans
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator il y a 2 ans
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator il y a 2 ans
  Ivan Savenko 5da407e822 All spell texts are now passed through translator il y a 2 ans
  Ivan Savenko 6fd50a7ded MXE compile fix il y a 2 ans
  Ivan Savenko cb4f5edae9 All Heroes 3 texts are now passed through translator il y a 2 ans
  Ivan Savenko a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from il y a 3 ans
  Ivan Savenko 3e58d1e3c5 Merge remote-tracking branch 'refs/remotes/vcmi/develop' into battleint_refactor il y a 3 ans
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas il y a 3 ans
  nordsoft 41e652dad2 Move buttons blocks at proper place il y a 3 ans
  nordsoft ebb65b5d0e Prevent multiple clicks il y a 3 ans
  Ivan Savenko abb553d975 Next step of code refactoring: il y a 3 ans
  Evgeniy Meshcheryakov e38b822303 Fix crash in scenario information window if campaign has no difficulty settings il y a 3 ans
  Andrii Danylchenko 1e97859fbf Fix crash when clicking scenario info during campaign gameplay. il y a 3 ans
  Sergei Trofimovich e407d4e547 client/lobby/CBonusSelection.cpp: fix difficulty overflow in bonus UI il y a 4 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans