|  Ivan Savenko | faaf799d95
							
							- fixed some extra warnings. Mostly harmless. | 13 years ago | 
				
					
						|  Ivan Savenko | 7ddf76a081
							
							- fixed #967 | 13 years ago | 
				
					
						|  Ivan Savenko | 59255a4cad
							
							- background for main menu can be scaled. Won't work as default due to non-scalable video | 13 years ago | 
				
					
						|  Ivan Savenko | a13a62537b
							
							- fixed crash in hero window (#963) | 13 years ago | 
				
					
						|  Ivan Savenko | 45c2809a40
							
							- pregame will use same resolution as main game | 13 years ago | 
				
					
						|  Ivan Savenko | 9efe05c90b
							
							- removed usage of Graphics in several places (Components and hero window). | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 8baec8b093
							
							Implemented #715 (load game from sys options). Fixed #224. Minor improvements. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 7b7ddf987a
							
							Fixed #909. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 6db3c5bc7e
							
							* VCAI: can't request actions from action handling thread | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | f2642cb62c
							
							Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 4f182744e7
							
							* Fixed in game scenario info and save game screens | 13 years ago | 
				
					
						|  Ivan Savenko | 86e7d96b39
							
							- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) | 14 years ago | 
				
					
						|  beegee1 | 156aa6e4d9
							
							* Updated class - file - handling | 14 years ago | 
				
					
						|  beegee1 | 2f5d6f2684
							
							* CHexField renamed to CBattleHex | 14 years ago | 
				
					
						|  beegee1 | 7f04ed990b
							
							Major refactoring. First part: BattleInterface | 14 years ago | 
				
					
						|  Ivan Savenko | 2eca314e92
							
							- fixed #841 and #840 | 14 years ago | 
				
					
						|  DjWarmonger | dfea7db6e8
							
							Compile fixes. May be suboptimal. | 14 years ago | 
				
					
						|  Ivan Savenko | 064466998a
							
							- made main menu configurable (mainmenu.json) | 14 years ago | 
				
					
						|  Frank Zago | 5d4cfc0d0f
							
							Fixed #382. | 14 years ago | 
				
					
						|  Frank Zago | ddd3d166b1
							
							Let user add maps in his home directory. Linux only. | 14 years ago | 
				
					
						|  Frank Zago | eff17aa850
							
							Created campaign_regions.json from campaign_regions.txt. | 14 years ago | 
				
					
						|  Michał W. Urbańczyk | 3152e6d540
							
							Fixed #771, #772 and #787. | 14 years ago | 
				
					
						|  Ivan Savenko | 5d2f5c2e33
							
							- fixed #762 | 14 years ago | 
				
					
						|  Michał W. Urbańczyk | 580c4e4c9b
							
							ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. | 14 years ago | 
				
					
						|  Frank Zago | f7a4bb906c
							
							Several minor cleanups. | 14 years ago | 
				
					
						|  beegee1 | 36d29424f0
							
							* Turrets, keep and turret covers can be now be placed by altering wall_pos.txt | 14 years ago | 
				
					
						|  beegee1 | 45fba15511
							
							* Reverted previously changed PreGame code | 14 years ago | 
				
					
						|  Ivan Savenko | 61af4c745e
							
							- recursive directory parser for LodHandler - for creature abilities and new main menu images | 14 years ago | 
				
					
						|  beegee1 | 66b708c168
							
							* PreGame interface gets now redrawn every frame. | 14 years ago | 
				
					
						|  beegee1 | d6bd8514e7
							
							Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. | 14 years ago |